How this Spades game works
- You and Arthur are partners against Emma and William. All 52 cards are dealt, 13 each.
- Each player bids the tricks they expect to take. Partners' bids add up to the team contract. Bid Nil to promise no tricks at all.
- Spades are always trump, and can't be led until one has been played. Follow suit if you can.
- Make your contract: 10 per trick bid plus 1 per extra trick. Miss it: lose 10 per trick bid. A Nil is worth ±100.
- First team to 500 wins. A team that falls to −200 loses (mercy rule).
This browser version plays standard partnership Spades. The app adds Cutthroat, Jokers, Blind Nil, the Board rule and sandbag penalties.